About Encelade
Spend your time on the idea.
Why I built Encelade to make the work of presenting easier.
As someone who has been in engineering management for quite a while, I've observed people using presentations for all kinds of things — like jotting down a tentative roadmap. And given how fast-paced the environment was, those drafts could pass through 10–20 people, including management, before they became stale or were actually updated to presentable visual quality.
It was mindblowing to me — a frontend engineer at heart — how much manual work all that required, when the real correct flow was always obvious: user clicks “Roadmap,” adds their data, and voilà — everything is positioned and styled, ready to present to the C-level. Want to tweak things? Sure, the tools are there. But it should look amazing from the get-go.
The other thing that stuck with me: complex processes, mapped out in static diagrams, shown to a room full of people who immediately started talking past each other. I kept thinking — take this into 3D. Let people see the connections in space. Half the confusion would disappear.
Last summer, when my schedule finally opened up, I decided to stop waiting for someone else to build what I've seen people need for years.
“User clicks Roadmap, adds their data, and voilà — everything is positioned and styled, ready to present to the C-level.”
What Encelade is built on
A presentation should take seconds, not hours
I watched drafts pass through 10–20 people before they ever reached presentable quality. That manual work is a flaw in the tool, not the job. Pick a use case, add your data, and get something C-level-ready right away — still editable when you want to tweak it.
Tooling should remove confusion, not just polish slides
I sat in too many rooms where a static diagram made smart people talk past each other. Prettier slides were never the fix. Some ideas belong in space and 3D, where you can finally see the connections — understanding that flat images never create.
Agent and AI output needs a layer people can actually show
Research, data, and analysis pile up in forms no one can put in front of a room. I'm building the missing step: the layer that turns that work into something polished you can present or send as a link.
The result should look excellent by default
The status quo assumes good-looking work needs someone to style it by hand. It shouldn't have to. The result should look polished from the start, on brand, with no designer in the loop — the tools to tweak it are right there, but you shouldn't need them to start.
This is the product I'm building. Check the plans, or help build it.

Building a
world-class product
Before Encelade, I was VP of Engineering at DataRobot, where I led AI/ML platform and enterprise data tooling teams of more than 50 people. Over more than a decade in engineering — the last several years leading teams — I cultivated a culture of deep mutual respect: environments where extremely smart people could truly enjoy their work, from the people they interacted with to the day-to-day tasks. My team was never just a list of names on a spreadsheet or a budget to wrangle.
We were doing incredible things technology-wise, and we had a lot of pride in the quality and speed of what we produced. I knew I couldn't compromise on that — I'd seen what was possible, and that stays with you.
I wanted an amazing team that takes pride in their work and a product that's truly useful to people — and I wanted to build it in a category I know from the inside. Years of leading engineering for an AI/ML platform are what convinced me this layer needed to exist. That's why I started Encelade.
Nastia Gryshchenko
Founder & CEO, Encelade